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Goosthetic (Academic)
Project type
First Person Shooter
Date
August 2023 - December 2024
Software
Unreal Engine 5
Goosthetic is a first-person movement shooter emphasizing speedrunning and optimizing clear times.
I worked as a combat designer primarily for this project, designing the enemies that the player encounters throughout the experience and cementing values for variables surrounding the player controller. I ideated many of the combat features such as the lock-on pistol, time dilation, and more.
I also worked as a prototype-level designer, creating the original spaces that were iterated upon until the game's release.
The game is set to be released by the start of 2025.
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